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ARCHITECTURAL DESIGN STUDIO II

PROJECT 2. Designing with Architectural Principles + Materiality. INTROSPECTIVE PAVILION

Generating and crafting an Introspective Architectural Folly that has spatial experience, with a maximum volume of
125 cubic meter.  

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Learning Outcomes :

  • ability to design a simple structure through the use of architectonics

  • ability to demonstrate a basic level of understanding of materiality and detailing as means to capture
    experiential qualities of the design

GROUP MEMBERS

1. Siah Chu Yang

2. Low Jieyun

3. Beh Hui Ling

ENSO

Following the “decay” language exhibited across masonry, the user travels from a total dark space into a semi-enclosed pathway until finally reaching the peak, the “Pinnacle”.

This introspective folly engages with the user by first amplifying the sensation of being ‘lost’ as how most of us were when the pandemic first hit.

 

Travelling down, the path of “reconstruct” provides a thinking space for users to decipher the sorrow in the past and further reorganising their thoughts as they advance to another phase.

 

Conquering the peak, light emits as how the future longs. The bad in the past “decayed” and the lessons gained stand as the foundation that supports the platform we stand, post-pandemic.

DESIGN PROCESS

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Study Sketches

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Concept Diagrams. User Journey

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Study Model. Frames

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IMG_3097.HEIC

Study Model. Reflective Material

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Mockup Model 1

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Mockup Model 2

PRESENTATION BOARDS

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